<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-31093695</id><updated>2012-02-16T15:26:13.352-08:00</updated><category term='Lost Scrolls of Brimskald'/><category term='4e dnd character sheet'/><category term='role-playing'/><category term='4e dnd design'/><category term='heroes of fallen lands review'/><category term='Sazaldon'/><category term='dnd 4e'/><category term='in-character role-playing'/><category term='4th edition dnd skills'/><category term='2d6'/><category term='old school'/><category term='indie rpgs'/><category term='non d20 rpg'/><category term='4e dnd combat'/><category term='4e dnd powers'/><category term='Sazaldon Character Sheet'/><category term='vicariousness'/><category term='4e character sheet'/><category term='4e dnd essentials'/><category term='fantasy rpg'/><category term='homebrew rpgs'/><category term='4e dnd house rules'/><category term='non-d20 rpgs'/><category term='4e skills'/><category term='heroes of the fallen lands review'/><category term='4e combat pace'/><category term='4e house rules'/><category term='Calparen Campaign'/><title type='text'>Shield Sworn</title><subtitle type='html'>Musings on the art, design, and playing of table top role-playing games.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>34</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-31093695.post-1886251334620449185</id><published>2011-08-16T18:10:00.000-07:00</published><updated>2011-08-16T18:13:20.274-07:00</updated><title type='text'>Winds of Change</title><summary type='text'>Sazaldon campaign is moving along fine.  Game works like a steel hammer on iron-forged anvil.  Solid.  Solid.  Solid.  Players love the flexibility, and opportunity, to influence the character's success, but are always challenged.  The d6 mechanics are intuitive, predictable, and fair.  Well, at least from where I'm sitting (behind my bad-ass 3/4 plywood GM screen).


Sazaldon works because it </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/1886251334620449185/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2011/08/winds-of-change.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/1886251334620449185'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/1886251334620449185'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2011/08/winds-of-change.html' title='Winds of Change'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-3250553026550317149</id><published>2011-04-08T07:03:00.000-07:00</published><updated>2011-04-08T07:03:42.895-07:00</updated><title type='text'>Deluxe</title><summary type='text'>Presenting the Sazaldon deluxe character sheet.  Full sheet here.

</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/3250553026550317149/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2011/04/deluxe.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/3250553026550317149'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/3250553026550317149'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2011/04/deluxe.html' title='Deluxe'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-i5PVSZLS8m4/TZ8VmHVeDPI/AAAAAAAAAOg/MVjwpScqaWk/s72-c/cs_deluxe_thumb.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-1316883066273042414</id><published>2011-04-06T09:50:00.000-07:00</published><updated>2011-04-06T09:59:12.038-07:00</updated><title type='text'>Mats not Maps</title><summary type='text'>Two crazy ideas.  The first idea, partially tested with some success, is not using a map for cities.  This is working with the city of Tugenfel where the party is currently adventuring.  A basic description of Tugenfel's "tiers" and layout provides the mental map, and removed the need to make the map in the first place, or keep track of where everyone is located.  City maps never seem to capture </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/1316883066273042414/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2011/04/mats-not-maps.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/1316883066273042414'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/1316883066273042414'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2011/04/mats-not-maps.html' title='Mats not Maps'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-IqQewsQG4F0/TZyZvk4TyeI/AAAAAAAAAOc/YTaug9vmDVw/s72-c/city_street.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-3396804846061989130</id><published>2011-01-09T10:12:00.000-08:00</published><updated>2011-01-10T06:19:18.811-08:00</updated><title type='text'>Ages 12 to Adult?</title><summary type='text'>Notice the original attribute order,

</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/3396804846061989130/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2011/01/ages-12-to-adult.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/3396804846061989130'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/3396804846061989130'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2011/01/ages-12-to-adult.html' title='Ages 12 to Adult?'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_zRXT7JtpZkc/TSn6ioDZfoI/AAAAAAAAAOM/33oeoHwxnvQ/s72-c/level1human.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-4053737509796172891</id><published>2011-01-08T18:05:00.000-08:00</published><updated>2011-01-10T06:22:01.197-08:00</updated><title type='text'>Loot XP</title><summary type='text'>In keeping with the brand new but old school vibe of Sazaldon, we've introduced the experience points for treasure concept much loved by first edition D&amp;D enthusiasts.  I like the idea because it compels characters to act for a purpose, and, as an occasional player, a tangible purpose to do anything is often comforting.  So, the idea is to give 1 AP (Advancement Point) for each gold coin or </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/4053737509796172891/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2011/01/i-want-my-mtv-xp.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/4053737509796172891'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/4053737509796172891'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2011/01/i-want-my-mtv-xp.html' title='Loot XP'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-5263118223228392442</id><published>2011-01-08T17:15:00.000-08:00</published><updated>2011-01-08T17:19:35.011-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='indie rpgs'/><category scheme='http://www.blogger.com/atom/ns#' term='Sazaldon Character Sheet'/><category scheme='http://www.blogger.com/atom/ns#' term='Sazaldon'/><category scheme='http://www.blogger.com/atom/ns#' term='2d6'/><title type='text'>Sazaldon Moves Along</title><summary type='text'>Sazaldon campaign continues - important rule relevant ideas,

1. Combat should not be a long-slog.  Characters and their opponents should know in a few rounds who is winning and make appropriate decisions (run, surrender, unload the big guns).

2. Being hit and making a hit are a big deal.  You do not want to be hit, ever.  Death looms every time the dice fall.  Combat position and tactics, as a </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/5263118223228392442/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2011/01/sazaldon-moves-along.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5263118223228392442'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5263118223228392442'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2011/01/sazaldon-moves-along.html' title='Sazaldon Moves Along'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_zRXT7JtpZkc/TSkMFltnWWI/AAAAAAAAAOI/WJ9Se4E76uI/s72-c/cs_page_1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-8178794464911028310</id><published>2010-11-18T12:32:00.000-08:00</published><updated>2010-12-16T07:54:33.958-08:00</updated><title type='text'>Sazaldon Playtesting</title><summary type='text'>Sazaldon "playtesting" is underway.  Two sessions so far, with the first a short adventure that we completed.  The second session introduced the next task - rescuing a cowardly and nervous thief's compatriot from a crow's cage a few miles away.  

The 2d6 system keeps things moving.  The players seem to know what they can and cannot do at any given time, and the translation from "I want to do" </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/8178794464911028310/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/11/sazaldon-playtesting.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8178794464911028310'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8178794464911028310'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/11/sazaldon-playtesting.html' title='Sazaldon Playtesting'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-9193736182830144168</id><published>2010-10-14T06:49:00.000-07:00</published><updated>2010-11-04T09:33:24.402-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='indie rpgs'/><category scheme='http://www.blogger.com/atom/ns#' term='Sazaldon Character Sheet'/><category scheme='http://www.blogger.com/atom/ns#' term='non-d20 rpgs'/><category scheme='http://www.blogger.com/atom/ns#' term='homebrew rpgs'/><title type='text'>Sazaldon Character Sheet</title><summary type='text'>Current sheet, first page draft gives an idea where the game is headed -

</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/9193736182830144168/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/10/sazaldon-character-sheet.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/9193736182830144168'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/9193736182830144168'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/10/sazaldon-character-sheet.html' title='Sazaldon Character Sheet'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_zRXT7JtpZkc/TLcKNdO2i6I/AAAAAAAAAN8/TBRJaRmtNFQ/s72-c/saza_cs_draft.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-7229725297258798711</id><published>2010-10-13T19:13:00.000-07:00</published><updated>2010-10-14T09:45:13.582-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4th edition dnd skills'/><title type='text'>Role-Play to Earn Skill Mods</title><summary type='text'> 
Here's one way to discourage what I call the "Skill Prod" - 
Example 1,
Situation: A town guardsman stops the party and inquires about a basket of crossbow bolts in the back of their cart.  A basket that went missing last night from the barracks because one of the characters stole them.  The party, however, recently helped the town stay off an attack by goblins.  The guardsman is suspicious, </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/7229725297258798711/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/10/4th-edition-dungeons-dragons-role-play.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/7229725297258798711'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/7229725297258798711'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/10/4th-edition-dungeons-dragons-role-play.html' title='Role-Play to Earn Skill Mods'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_zRXT7JtpZkc/TLZvYyUYwAI/AAAAAAAAAN4/xz5kmUbm2g8/s72-c/calculator.gif' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-5442460663045547925</id><published>2010-10-08T06:44:00.000-07:00</published><updated>2010-10-12T15:16:14.445-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4e skills'/><category scheme='http://www.blogger.com/atom/ns#' term='dnd 4e'/><category scheme='http://www.blogger.com/atom/ns#' term='4e character sheet'/><category scheme='http://www.blogger.com/atom/ns#' term='4e house rules'/><title type='text'>4e Skill Tweak</title><summary type='text'>Trial House Rule - 
In an ongoing effort to streamline, de-numberify, and otherwise stir a little yin in the 4e yan, here's a trial house rule regarding skills.
 Skills use the Attribute modifier plus 1/2 level, any racial or feat bonuses, but that's it.  No trained.  The Attribute modifier + 1/2 level is your skill bonus, BUT if you are "trained," rather than add 5, you roll two dice and use the</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/5442460663045547925/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/10/4e-skill-tweak.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5442460663045547925'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5442460663045547925'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/10/4e-skill-tweak.html' title='4e Skill Tweak'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_zRXT7JtpZkc/TLMY7eJjNgI/AAAAAAAAANk/iUNM-Ww31lI/s72-c/skill.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-8233417324156256103</id><published>2010-10-06T08:23:00.000-07:00</published><updated>2010-10-14T17:10:55.519-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='heroes of the fallen lands review'/><category scheme='http://www.blogger.com/atom/ns#' term='4e dnd essentials'/><title type='text'>Heroes of the Fallen Lands Review</title><summary type='text'>The second volume in the Essential series reads like two books. The presentation and text are aimed at introducing a newbie to the game, but the content offers a few new twists to the character builds in the first Player's Handbook.  It's not a "rules lite" version of the core books by any means, since it introduces new rules and builds, at the same time leaving out other character options. You </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/8233417324156256103/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/10/heroes-of-forgotten-lands-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8233417324156256103'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8233417324156256103'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/10/heroes-of-forgotten-lands-review.html' title='Heroes of the Fallen Lands Review'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-8813479298912823334</id><published>2010-09-22T07:28:00.000-07:00</published><updated>2010-10-14T17:10:22.820-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='heroes of fallen lands review'/><category scheme='http://www.blogger.com/atom/ns#' term='4e dnd essentials'/><title type='text'>Heroes of the Fallen Lands takes an old skool turn?</title><summary type='text'>This looks interesting - from an Amazon review on the new Essentials book, Heroes of the Fallen Lands, from WOTC,

It has some radical new takes on existing 4e classes. While the Cleric (Warpriest) and Wizard (Mage) still hew pretty close to their PHB counterparts, the new Fighter (Knight), Fighter (Slayer), and Rogue (Thief) are quite different. First off, the Fighter (Slayer) is a striker - not</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/8813479298912823334/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/09/heroes-of-fallen-lands-takes-old-skool.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8813479298912823334'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8813479298912823334'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/09/heroes-of-fallen-lands-takes-old-skool.html' title='Heroes of the Fallen Lands takes an old skool turn?'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_zRXT7JtpZkc/TJoSReZ8msI/AAAAAAAAANY/MNUQcJ0ue2E/s72-c/hfl.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-2963798825431522235</id><published>2010-09-21T07:03:00.000-07:00</published><updated>2010-10-14T17:14:18.794-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='non d20 rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='indie rpgs'/><category scheme='http://www.blogger.com/atom/ns#' term='Sazaldon'/><category scheme='http://www.blogger.com/atom/ns#' term='Lost Scrolls of Brimskald'/><category scheme='http://www.blogger.com/atom/ns#' term='fantasy rpg'/><category scheme='http://www.blogger.com/atom/ns#' term='homebrew rpgs'/><title type='text'>Sazaldon and the Lost Scrolls of Brimskald</title><summary type='text'>Looking over some of the 1st edition clones and previous attempts to update, revise, or house rule d20 into something I prefer led me back to my own game I've been working on for just as long.  It's morphed through several stages, names (Shield Sworn was it at one time).  It originated as a rules lite attempt in a Middle Earth setting, after I had attempted that setting with Gurps, ICE's MERP, </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/2963798825431522235/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/09/sazaldon-and-lost-scrolls-of-brimskald.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/2963798825431522235'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/2963798825431522235'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/09/sazaldon-and-lost-scrolls-of-brimskald.html' title='Sazaldon and the Lost Scrolls of Brimskald'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_zRXT7JtpZkc/TJi-sxFXfjI/AAAAAAAAANQ/QeQyHyUCcY0/s72-c/saza.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-2460363063437914857</id><published>2010-09-02T07:16:00.000-07:00</published><updated>2010-10-14T17:09:38.308-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4e dnd house rules'/><title type='text'>4e DnD House Rules 1.0</title><summary type='text'>Power Swaps
* Any non-utility Encounter power may be exchanged for +2 to any roll.
* Any non-utility Daily may be exchanged for a re-roll.


Damage
* All player damage is maximum weapon + attribute +1d6, re-roll 6s. 
* A Critical hit adds another 1d6.
* Any bonus power or feat damage is rolled as normal.
* Non-solo/Elite monster damage is maximum.


Hit Points* Non-Solo/Elite monsters use </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/2460363063437914857/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/09/house-rules-10.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/2460363063437914857'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/2460363063437914857'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/09/house-rules-10.html' title='4e DnD House Rules 1.0'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-3162113398398482659</id><published>2010-09-01T13:02:00.001-07:00</published><updated>2010-10-14T17:15:48.006-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Calparen Campaign'/><title type='text'>Palathrax</title><summary type='text'>
</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/3162113398398482659/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/09/palathrax.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/3162113398398482659'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/3162113398398482659'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/09/palathrax.html' title='Palathrax'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_zRXT7JtpZkc/TH6xf8nDitI/AAAAAAAAANI/BRVl0ULbyMY/s72-c/winter_drag.bmp' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-7165848889693776356</id><published>2010-08-23T14:49:00.000-07:00</published><updated>2010-10-14T17:07:46.771-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4e dnd powers'/><category scheme='http://www.blogger.com/atom/ns#' term='4e dnd design'/><title type='text'>Deconstructing 4e</title><summary type='text'>Pointing out the team aspect to 4e powers is nothing new, although it is easy to overlook it. Team play is also nothing new in 4e; everyone knew a well-rounded party of complimentary characters had the best chance of survival. 4e took that concept and made it the judge and jury of design decisions. The class role titles, such as Leader, Defender, Controller, etc., support that design philosophy. </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/7165848889693776356/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/08/deconstructing-4e.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/7165848889693776356'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/7165848889693776356'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/08/deconstructing-4e.html' title='Deconstructing 4e'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-2351631294450637685</id><published>2010-08-19T07:49:00.000-07:00</published><updated>2010-10-14T17:07:07.370-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4e dnd combat'/><category scheme='http://www.blogger.com/atom/ns#' term='4e dnd house rules'/><title type='text'>4e Combat Without A Map?  Are You Crazy?</title><summary type='text'>Long, long ago, around a table far, far away, you might have heard something like this,

DM: Three of the kobolds block you off in the tunnel and the other three are running after Kendric.
You (to DM): I’m going to crash through them and catch up.
Kendric (to You): Wait, I’m going to try and slip away and hide.
DM: It’s a big cavern, lots of dark cracks and rocks to hide behind. They are still 50</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/2351631294450637685/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/08/4e-combat-without-map-are-you-crazy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/2351631294450637685'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/2351631294450637685'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/08/4e-combat-without-map-are-you-crazy.html' title='4e Combat Without A Map?  Are You Crazy?'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-5603314903032121425</id><published>2010-08-18T09:45:00.000-07:00</published><updated>2010-10-14T17:06:27.432-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4e combat pace'/><category scheme='http://www.blogger.com/atom/ns#' term='4e house rules'/><title type='text'>4e Combat Pace</title><summary type='text'>Discussions have raged over the slow pace of combat in 4e, and many solutions have been offered.

http://community.wizards.com/go/thread/view/75882/22360333/Compilation:_Combat_Accelerators

My frustration is not necessarily with the slow pace, because I think the slow pace is a symptom of a bigger problem. The bigger problem is with the disparity between the effects of Powers and the player’s </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/5603314903032121425/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/08/4e-combat-pace.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5603314903032121425'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5603314903032121425'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/08/4e-combat-pace.html' title='4e Combat Pace'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-192417954921306601</id><published>2010-08-10T14:25:00.000-07:00</published><updated>2010-10-14T17:15:05.741-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='old school'/><category scheme='http://www.blogger.com/atom/ns#' term='vicariousness'/><category scheme='http://www.blogger.com/atom/ns#' term='role-playing'/><category scheme='http://www.blogger.com/atom/ns#' term='in-character role-playing'/><title type='text'>Vicariousness is not a disease, but it can be contagious</title><summary type='text'>In the first table-top rpgs, accomplishing something by dice rolls, other than combat, was an anomaly. Sure, thieves had level based percentile skills, and some races had passive probabilities (1 or 2 in 6) of detecting things, but we used them sparingly. All of these numerical values were a crude, first-time go at differentiating this class or race from that class or race. When playing we often </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/192417954921306601/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/08/skills-and-immunity-to-vicariousness.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/192417954921306601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/192417954921306601'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/08/skills-and-immunity-to-vicariousness.html' title='Vicariousness is not a disease, but it can be contagious'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_zRXT7JtpZkc/TGHLQOVsvUI/AAAAAAAAAKk/TFq6mS0F_eE/s72-c/oldstyle.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-5036156477203644486</id><published>2010-08-09T18:16:00.001-07:00</published><updated>2010-10-14T17:15:35.776-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Calparen Campaign'/><title type='text'>Ventures About Nubenskoon</title><summary type='text'>Mount Samone



Kobolds In the Queen's Service


</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/5036156477203644486/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/08/approach-mount-samone.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5036156477203644486'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5036156477203644486'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/08/approach-mount-samone.html' title='Ventures About Nubenskoon'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_zRXT7JtpZkc/TGCob6lRgfI/AAAAAAAAAKE/wbF_Zpna-GY/s72-c/samone.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-9179678265011079397</id><published>2010-08-09T18:04:00.000-07:00</published><updated>2010-08-09T18:18:55.759-07:00</updated><title type='text'>Letter &amp; A Chancellor's Ring</title><summary type='text'>You are a hard drow to find, Gelddrin my friend.Your master wants you to come home. He will forget what you failed to do at Malkadon, though its brought him to the brink of downfall. Palfont has not quit, and he has allies unseen, powerful allies. The council is split, and the guilds war openly.Come home. These lands are no place for our kind, most certainly do not take up with the pitiful rabble</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/9179678265011079397/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/08/letter-chancellors-ring.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/9179678265011079397'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/9179678265011079397'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/08/letter-chancellors-ring.html' title='Letter &amp; A Chancellor&apos;s Ring'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_zRXT7JtpZkc/TGCnkefsyoI/AAAAAAAAAJ8/ZldQWnmXxf4/s72-c/ring.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-3054523815708578617</id><published>2010-07-28T16:34:00.001-07:00</published><updated>2010-10-14T17:15:59.640-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Calparen Campaign'/><title type='text'>Gallery</title><summary type='text'>Danmar, Half-Elf Ranger &amp; Fey Panther




 Mercee, Elthran Cleric


Romus, Eladrin Warlord



Bree, Halfling Rogue




Legoaran, Silmar Ranger




Tyis, Eladrin Wizard




G'elddrin, aka "Dark Dude", Dunmar Assassin



Arost, Haeran Paladin




Travis, Haeran Warlock (deceased)





</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/3054523815708578617/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/gallery.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/3054523815708578617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/3054523815708578617'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/gallery.html' title='Gallery'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_zRXT7JtpZkc/TFDMUJRF4qI/AAAAAAAAAJk/E_9JX-67rdA/s72-c/danmar_fey_pic.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-2830372358186396466</id><published>2010-07-22T13:18:00.000-07:00</published><updated>2010-07-23T07:54:01.879-07:00</updated><title type='text'>Dark Dude - The Forgotten Chain, part 2</title><summary type='text'> AlabarAlabar Aldalon, Chancellor of Dagoska, wrapped his thick white Barimese cloak about him and boarded a stairwell into the dark. His mind was a rage.Palfont.He knew it was Palfont behind the conspiracy. But the man had become invisible, though his spies were probably everywhere. They were most certainly among his servants. At least that girl, and where had she been off to? How long had she </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/2830372358186396466/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/alabar-aldalon-chancellor-of-dagoska.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/2830372358186396466'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/2830372358186396466'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/alabar-aldalon-chancellor-of-dagoska.html' title='Dark Dude - The Forgotten Chain, part 2'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_zRXT7JtpZkc/TEioBgStY4I/AAAAAAAAAII/BUHLaqvKLCE/s72-c/alabar.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-7642830162558629753</id><published>2010-07-19T16:46:00.000-07:00</published><updated>2010-07-20T07:33:26.642-07:00</updated><title type='text'>Dark Dude - The Forgotten Chain, part 1</title><summary type='text'> PalfontGesena Fide’s fate as an unknown changed forever the night Lord Palfont Siene found her in the kitchen, alone. Holder of the blackest and most bountiful soil in Lorimar, Palfont’s wealth had few rivals. Tenant keeper of a hundred farms, his access to raw resources provided him lucrative business ties to everything from the garment industry to medicine. The Spice Guild alone kept him at </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/7642830162558629753/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/dark-dude-forgotten-chain-part-1.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/7642830162558629753'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/7642830162558629753'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/dark-dude-forgotten-chain-part-1.html' title='Dark Dude - The Forgotten Chain, part 1'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_zRXT7JtpZkc/TETkfEz0u4I/AAAAAAAAAHw/vCHZBHvuLNM/s72-c/genesa.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-639498754007762663</id><published>2010-07-09T06:09:00.001-07:00</published><updated>2010-07-09T06:43:34.496-07:00</updated><title type='text'>Map - Fena</title><summary type='text'>Larger Fena maps are here - west, middle, and east. </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/639498754007762663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/map-fena.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/639498754007762663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/639498754007762663'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/map-fena.html' title='Map - Fena'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_zRXT7JtpZkc/TDcgdRFrjmI/AAAAAAAAACs/dUss7QbClKg/s72-c/map_small.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-5590436846580141916</id><published>2010-07-09T06:07:00.000-07:00</published><updated>2010-07-18T10:46:40.270-07:00</updated><title type='text'>Map - Stonemarch to Fallcrest (revised)</title><summary type='text'></summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/5590436846580141916/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/map-stonemarch-to-fallcrest.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5590436846580141916'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5590436846580141916'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/map-stonemarch-to-fallcrest.html' title='Map - Stonemarch to Fallcrest (revised)'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_zRXT7JtpZkc/TEM98MwPDXI/AAAAAAAAAG4/4C7vsoxgnmQ/s72-c/wh_environs_1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-1779671180515416909</id><published>2010-07-08T09:13:00.000-07:00</published><updated>2010-07-09T06:18:09.281-07:00</updated><title type='text'>Landscapes</title><summary type='text'>Winterhaven from the south - Approaching Mt. Arix -  </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/1779671180515416909/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/landscapes.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/1779671180515416909'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/1779671180515416909'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/landscapes.html' title='Landscapes'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_zRXT7JtpZkc/TDX7Oj30GWI/AAAAAAAAACU/LkanLJWTMe8/s72-c/cerce_valley.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-8414144649812737157</id><published>2010-07-08T08:27:00.000-07:00</published><updated>2010-10-14T17:11:47.795-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='4e dnd character sheet'/><title type='text'>Shield Sworn 4e Sheet</title><summary type='text'>Shield Sworn 4e character sheet is here.</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/8414144649812737157/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/shield-sworn-4e-sheet.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8414144649812737157'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8414144649812737157'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/shield-sworn-4e-sheet.html' title='Shield Sworn 4e Sheet'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-7154036655881958696</id><published>2010-07-07T19:12:00.000-07:00</published><updated>2010-07-18T10:40:05.785-07:00</updated><title type='text'>Lorimar</title><summary type='text'> Lorimar, land of the red dawn, is one of the southernmost realms in Fena. Its borders are the Eibre Sea to the west, and the Silverthin Forest to the east. Its northern border merges with Elthrale amid an almost impassable mountain range. To the northeast, it reaches the shores of the Deep Meer.“Lorimar lies on blood and gold” is a common pun throughout Fena, catching the sinister and opulent </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/7154036655881958696/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/lorimar-lorimar-land-of-red-dawn-is-one.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/7154036655881958696'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/7154036655881958696'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/lorimar-lorimar-land-of-red-dawn-is-one.html' title='Lorimar'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_zRXT7JtpZkc/TDXQRFQRa6I/AAAAAAAAAB0/76CRlRXXfiA/s72-c/lorimar_1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-5992506215131325272</id><published>2010-07-07T07:44:00.000-07:00</published><updated>2010-07-18T13:02:36.136-07:00</updated><title type='text'>Danmar's Story</title><summary type='text'>Danmarius Wolfgar Alinore……son of Shtaan Axar Alinore, Haeran Overlord of Helm Calparen (East Keep), the Scourge of Volin.…son of Maylind Alinore, Silmar, Lady of Mistlind, the Weaver, lost to the frozen wasteland of Volin, and revenged evermore by those who loved and served her.Tale as Recounted by the Wizard, Del'Tarus"Your father was a member of the Athambridel nobility, from a long line of </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/5992506215131325272/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/danmars-story.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5992506215131325272'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5992506215131325272'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/danmars-story.html' title='Danmar&apos;s Story'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_zRXT7JtpZkc/TDSUN_M8Q0I/AAAAAAAAABs/ZbG0CxbTHJ8/s72-c/danmar_rune_pic.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-8403846645466720204</id><published>2010-07-06T08:33:00.000-07:00</published><updated>2010-07-06T08:35:18.844-07:00</updated><title type='text'>Fena Races</title><summary type='text'>Shield Sworn/Fena race descriptions are here.</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/8403846645466720204/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/fena-races.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8403846645466720204'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/8403846645466720204'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/fena-races.html' title='Fena Races'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-5452457805541448548</id><published>2010-07-06T08:19:00.000-07:00</published><updated>2010-07-18T13:02:20.764-07:00</updated><title type='text'>Fena Pantheon</title><summary type='text'>Demosidon (Idon)Believed to be a divine, omniscient, merciless warrior-judge of the Vurin. The Haeran and Elthrale referred to him as Demosidus, a union of the demigods of night and oppression who denied his rightful role and wages war for sole dominion over the worlds of men and deity alike. The Vurin refer most often to him as Idon and devotion to him, or at least the servitude of those who don</summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/5452457805541448548/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/fena-pantheon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5452457805541448548'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/5452457805541448548'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/fena-pantheon.html' title='Fena Pantheon'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_zRXT7JtpZkc/TDNK4JlB-MI/AAAAAAAAABU/_xNUpE0bNQU/s72-c/pantheon_pic.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-929416387955116055</id><published>2010-07-06T08:07:00.000-07:00</published><updated>2010-07-18T13:02:00.469-07:00</updated><title type='text'>Dark Dude - Awakening</title><summary type='text'>AwakeningMonths ago.You awoke in complete forgetfullness, and darkness. You awoke to terror and turmoil deep beneath the earth. Everywhere was stone and fire, shadows and cold darkness. Loud voices screaming orders.Your first thought was the feel and sight of chains about your wrists and feet, and being lined up among other prisoners in the custody of an army of Duergar. Along with the chains, </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/929416387955116055/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2010/07/dark-dude-awakening.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/929416387955116055'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/929416387955116055'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2010/07/dark-dude-awakening.html' title='Dark Dude - Awakening'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_zRXT7JtpZkc/TDNImwPlNdI/AAAAAAAAABE/ERB5SUA6wgE/s72-c/awakening_pic.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-31093695.post-6735027115441701283</id><published>2008-12-09T06:58:00.000-08:00</published><updated>2010-07-18T13:01:24.998-07:00</updated><title type='text'>What is it?</title><summary type='text'>Shield Sworn is a combination of my rpg world and house rules for 4e. I'll use this blog to post portions from it, links to other cool sites, and otherwise comment on gaming things.For an adventure I'm working on, I wanted to combine a trap with a melee encounter, or a trap that leads to a melee. The scene I pictured had bottles dropping from vents in the ceiling. When the bottles crash and </summary><link rel='replies' type='application/atom+xml' href='http://ieuane.blogspot.com/feeds/6735027115441701283/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://ieuane.blogspot.com/2008/12/shield-sworn-d20.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/6735027115441701283'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/31093695/posts/default/6735027115441701283'/><link rel='alternate' type='text/html' href='http://ieuane.blogspot.com/2008/12/shield-sworn-d20.html' title='What is it?'/><author><name>Ieuane</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_zRXT7JtpZkc/S6I7C8_BheI/AAAAAAAAAA0/cp6p880XMQc/s72-c/fog_imp.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
